uncurse: (Default)
2013-06-19 03:06 pm

KOL stats

s ᴀ ᴠ ɪ ᴏ ʀ


emma swan
level 7
dedicated level 3
sorcerer level 4

strength 14 (+2)
dexterity 17 (+3)
constitution 12 (+1)
intelligence 12 (+1)
wisdom 14 (+2)
charisma 15 (+2)



s ᴛ ᴀ ᴛ s

fort save +3
ref save +4
will save +8
action points 8
initiative +3
hit points 26
defense 16
base attack bonus +4
melee +6; ranged +9
damage 2d6+2

s ᴋ ɪ ʟ ʟ s

*bluff +7
*concentration +5
*craft +1
*diplomacy +13
*diguise +2
*gamble +2
*gather information +2
*handle animal +4
*intimidate +6
*investigate +5
*knowledge (arc) +3
*listen +5
*perform +4
*profession +2
*sense motive +17
*sleight of hand +6
*spellcraft +3
*spot +7
*survival +2
*treat injury +2
balance +3
computer use +1
disable device +4
drive +3
escape artist +3
hide +3
move silently +3
navigate +1
research +1
search +1

ᴛ ᴀ ʟ ᴇ ɴ ᴛ s & ғ ᴇ ᴀ ᴛ s

empathy
+ded lvl in bluff, diplomacy, intimidate, sense motive
skill emphasis
+3 sense motive
life-learned
use wis instead of int for skill pts
legendary
ability score point every 3rd lvl
personal firearms prof.
no penalty
point blank shot
+1 atk/dmg rolls within 30 ft
precise shot
no penalty shooting into melee
simple weapons proficiency
no penalty
quick draw
drawing weapon is a free action
brawl
+1 to unarmed atk rolls, 1d6+2 dmg
heroic surge
take an extra full-round action; 2/day
quick reload
reloading is a free action

s ᴘ ᴇ ʟ ʟ s

level 0
6/day - 6 in spell list
level 1
6/day - 3 in spell list
level 2
3/day - 1 in spell list
bonus
1 lvl-1, 1 lvl-2
0 - detect magic
detect spells & magic up to 60ft
0 - message
whispered convo @ distance
0 - ghost sound
figment sounds
0 - dancing lights
create lights & torches
0 - ray of frost
1d3 cold damage
0 - open/close
opens & closes unlocked stuff
1 - shocking grasp
1d6/spellcaster level of electricity dmg
on succesful melee touch attack

1 - shield
+4 armor bonus to target
dispels magic missile

1 - magic missile
1d4+1 dmg; 2 missiles; never misses
2 - knock
opens magically sealed doors/etc.


uncurse: (Default)
2013-02-03 12:45 pm

how's my driving / ooc contact


image credit: vargesz @ tumblr

ip logging on | anonymous commenting off | please be constructive
uncurse: (Default)
2012-11-11 04:03 am

character information




“Emma Swan is a deeply damaged woman, and a deeply conflicted woman. She is a survivor, and used to being a loner, and therefore a sucker for the underdog. Against her better judgement, she will compromise herself to fight for what is right and to help those in need.

She is strong and aggressive, but her brokenness and her emotions are not buried far beneath her tough exterior. He first reaction to most things is anger, but she has spent her life trying to manage her temper. She is both rash and calculated, and is forced to deal with her instincts to protect her child, a child she believes she is not capable of mothering.

In the simplest form, Emma is a list of contrasting qualities: She is hard and soft; she is intense and easy going; she is strong and vulnerable; she is safe and dangerous; she is logical and impulsive. It is exciting to play a character that is so deeply conflicted and fiercely compelled to fight for what she believes is right.”
— Jennifer Morrison
character info.
NAME. Emma Swan

SERIES. Once Upon a Time

AGE. October 22, 1983. 29 years old.

HEIGHT & WEIGHT. 5'5". 120 lbs.

APPEARANCE. picture

KNIGHTSOFLEGEND.
Residence: Dragon's Fire Wing
Weapons:
+1 Excalibur Pistol
Short Sword
Goals: saving Amara from the Curse of the Homo Magi, recovering Charming from Whore Island
ATARAXION.
Residence: 008 » 015
Possessions:
1 black wool peacoat
1 red leather jacket
1 black turtleneck sweater
+ deep cowl turtleneck
1 white shirt
+ shirt
2 pair black leather boots (knee-height)
1 pair brown lace-up boots
+ black wedges
1 pair black leather gloves
1 pair black pants
2 pair darkwash blue jeans
+ black skirt
+ princess dress
+ 2 beanies
1 sheriff's badge
1 dreamcatcher
+ Once Upon a Time book
Weapons:
1 SIG-sauer P226 handgun
+ 2 extra clips of ammo
Exploration/Goals: explored dark corridors & the white room
permissions.

TRIGGERS. Not quite a trigger, but Emma has a crippling fear of abandonment wrought by a lifetime of being rejected by loved ones. Her approach since then has always been to beat people to the punch.

MEDICAL INFO. None.

MENTAL INFO. None.

PHYSICAL CONTACT. feel free. no asking required.

INJURE/KILL. ask first. this is case-by-case.

THREADJACKING. feel free, no asking required.

FOURTH-WALLING. fairytales, yes. not the show.

ROMANCE/SEXUAL RELATIONS. Emma avoids relationships like the plague. They've never worked out well for her, and she almost always regrets them. She just got out of a long-term engagement to a flying monkey, so good luck.
YES. hook, graham.

NO. neal, regina.
DEVICE HACKING. Emma doesn't have a lot in the way of tech savvy for protecting her comments, just some techniques for breaking into others'.

ANYTHING ELSE. ???
savior info.
LIE DETECTOR. Emma has the (non-supernatural) ability to tell when people are lying: she calls it her "superpower". She's got a keen sense of intuition combined with a jaded history and a lot of experience doing it herself. As a result, it's damn near impossible to lie to Emma without her at least knowing you're doing it. It tends to get wonky when she's emotional, and when she's having a hard time dealing with the unreal being real.
PRODUCT OF TRUE LOVE. Being the product of True Love makes Emma inherently magical and able to use spells without actual study. Emma possesses very powerful light magic; which is different from the majority of the magic we see in the show. True Love's light magic is the most powerful magic of all in the show's universe.

Emma has used her magic in the past to:
  • Create magic in the World Without Magic (with Regina) to activate Jefferson's hat and create a portal.
  • Protect her heart from being ripped out by Cora's magic.
  • Used a dreamcatcher to view another creature's memories.
  • Created a protection/barrier spell.
  • Contain the energy from the curse trigger that was going to destroy Storybrooke (with Regina).
  • Created fires.
  • Move the moon to create a lunar eclipse.
  • Separated Neal and Rumple's fused bodies/consciousnesses.
  • Telekinetically reassembled a bridge into a floating platform to keep herself from falling.
  • Object teleportation across short distances.
  • Scrying between worlds.
  • Burned Zelena using light magic.
  • While magic in the OUAT universe has been shown to be capable of other things (ripping out hearts, swapping bodies, shapeshifting into other people, healing), I just keep a running tally of what Emma herself has proven capable of and only use the magic to those purposes. As canon progresses, this list may grow or change. If you'd like to plot with regards to Emma's magic, you may discuss it with me here, or refer to my ooc contact post for other ways to reach me.